Create a game

May 8, 2008

Last week in class we discussed how games are put together and were allowed to put our own personal spin on a classic game such as Chess.  My team decided to turn the board diagonally and strategically place pawns and pieces where it would resemble a battlefield.  No more would you have to preserve your troops, this game we designed was meant to be bloody all the way through till you reached the king.  We kept that one essential of the original game, where no king shall be slaign,  the original format in which the king must be check mated was kept per order of our teacher.  A wealth of feedback was given by our classmates who got to participate first hand at our creation.  It went fairly smoothly because we didn’t take to much away from the game and yet we still had a new look at it.  More or less, we discovered that creating a game is a hard process, Not only do you have to come up with something creative, but the replay value of it must be a hit in order for it to be a success.

 

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